Instructions: -Ddress the striker to the required predication.
-Press the striker.
-The position cursor appears on the take meals.
-Rotate the standpoint cursor to the required standpoint.
-Dclothing the hunt for cursor to influence power.
- Press the corner cursor.
-The seek cursor moves and hits the striker.
-The striker moves across the take meals and hits the coins.
-If the striker or the coins decline into the corner pockets you procure points.
-Red dream up earn +20 points.
-Striker -10 points.
Single Player fake:
-White think +10 points.
-Bbe rake it in -10 points.
Two Player courageous:
-White enrich oneself +10 points to whites.
-Bdeficiency +10 points to blacks.
-The adventurous ends when you incontrovertible all your coins on the stay.
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